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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Amiga doesn`t need Pl
- Date: 11 Mar 1996 19:01:50 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Distribution: world
- Message-ID: <4i1tau$rej@nadine.teleport.com>
- References: <john.hendrikx.4kbh@grafix.xs4all.nl>
- NNTP-Posting-Host: linda.teleport.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- John Hendrikx (john.hendrikx@grafix.xs4all.nl) wrote:
- : In a message of 05 Mar 96 Stephan Schaem wrote to All:
-
- : SS> 50mhz 030! 50fps doom is possible, if the ram speed is not dog slow.
- : ^^^^^
-
- : How did you come to that conclusion anyway? Real-life tests? Looking at just
- : the TMap loops presented here without considering all the OTHER overhead in a
- : DOOM engine? Comparing the 030/50 to PC processor-speeds? Using a 160x120
- : screen?
-
- True, I'm only thinking of raw rendering...
-
- Stephan
-